The importance of lighting and rendering in a variety of two-dimensional and three-dimensional scene is undeniable because of software and professional plug-ins have been developed a lot in this area. As you know Maya is one of the most advanced software, animation and three-dimensional modeling is widely used in studios, film -making, animation and industry also play in the computer is used. Maya rendering capabilities in the field (Rendering) offers the addition of powerful plug-ins like Arnold used for lighting and rendering more professional.
Plug Arnold (Arnold), is a product of the company Solid Angle and advanced rendering for animations and visual effects in videos. Monte Carlo Path Tracing has been developed based on its engine to send billions of radiation so incoherent space around the scene, is optimized. This feature can be used in the construction of scenes in which the light reflected from the surface have been exaggerated some things (like scenes in space stations or the land of the legendary and mysterious), it will be very Mfyr.
Arnold Render based on Monte Carlo Radiosity algorithm is optimized as a result of the ability to calculate GI based on sampling methods and Radiosity will Lightcache.
During the training, the Digital Tutors Lighting and Rendering in Maya and Arnold you with lighting and rendering software Maya and Arnold are familiar with the use of plug-ins.
– Introduction and project overview
– Set the scene in Arnold
– Rendering test
– Set the stage lighting
– Matching lights reference
– Shader settings
– Issues related to shadows
– Add texture to the shader
– Quality of reflection
– Refining elements of the scene
– Create a network of more advanced shader
– Customize the settings AOV and AOV passes
– Maps and balance adjustment
– Connect scenes to each other
– And …